1. A study on the early manipulation photography
2. Art photography
Leetaehoon's study space
Advanced media aesthetics class (2007 fall)
2007년 10월 18일 목요일
Collaborative games: Lessons learned from board games."
In traditional game theory - competitive or cooperattive games.
Issues
- tension between indivisual and team
- communication method
- feeling of collaboration in games.
I think that there is no indivisual competitions while they played the collaboraion game, because the benefit or payoff is same with all your group. Therefore if anyone of your group wins you also win the game even if you are not fail to win.
Also, there might be some kind of tension between indivisual and team, if the player don't understand 'what is a collaborative game" or player want to be a winer indivisually.
Issues
- tension between indivisual and team
- communication method
- feeling of collaboration in games.
I think that there is no indivisual competitions while they played the collaboraion game, because the benefit or payoff is same with all your group. Therefore if anyone of your group wins you also win the game even if you are not fail to win.
Also, there might be some kind of tension between indivisual and team, if the player don't understand 'what is a collaborative game" or player want to be a winer indivisually.
2007년 10월 16일 화요일
Toward a Cultural Theory of Gaming: Digital Games and the Co-Evolution of Media, Mind, and Culture
Culture
- patterns of human activity
- symbolic structure in a given activity
- human activity
문화(文化)
It is a little suprise that the culture in chinese character comes from "人文敎化."
Issues
-Game as joint attention scenes
-The coevolution of games, narrative, and media
Human cognition arose in 4 steps
- episodic culture
- mimetic culture
- mythic culture
- Modern theoretical culture
-Digital games as cultural and media vangards
- patterns of human activity
- symbolic structure in a given activity
- human activity
문화(文化)
It is a little suprise that the culture in chinese character comes from "人文敎化."
Issues
-Game as joint attention scenes
-The coevolution of games, narrative, and media
Human cognition arose in 4 steps
- episodic culture
- mimetic culture
- mythic culture
- Modern theoretical culture
-Digital games as cultural and media vangards
Formulating Abstraction: Conceptual Art and the Architectural Object
It was a quite interesting subject "Conceptual Art and the Architectural Object" that why an author compared with the Architectural Object.
Accoring to Dr. yoon's example, the architectural object(architecture) can be understand differ from their time(era).
Accoring to Dr. yoon's example, the architectural object(architecture) can be understand differ from their time(era).
피드 구독하기:
글 (Atom)